realistic leveling oblivion. Description This mod changes how the player character levels, removing the need for efficient leveling and making character development more diverse. realistic leveling oblivion

 
Description This mod changes how the player character levels, removing the need for efficient leveling and making character development more diverserealistic leveling oblivion  I also read on another thread that realistic levelling gives your attribute bonuses during the

Put it in its Place is new to me, and if it's going to cause any complications I can just skip it. However, I fear that. This mod changes leveling and attribute advances to be more realistic and provide better game play. Leveling system in Oblivion is tedius and often annoying if you don't know what you are doing. Description This mod changes how the player character levels, removing the need for efficient leveling and making character development more diverse. I recently started my TES journey and started with Morrowind and loved it, now I'm starting Oblivion, but I've read a lot of comments saying that the level scaling made the game not fun and tedious because of the min-max they had to do to feel like they are actually getting stronger and they say that wasn't the case with MW, they recommend mods like OOO,. #82464983, #82472718, #82478593 are all replies on the same post. It avoids excessive configurability and options, focusing instead on making it right and. Simple installation, no messing with ini files, no bugs like in Realistic Leveling and NGCD (when the first action taken right after reload increases the appropriate skill for no reason). #4. They mostly affect how those skills. The strength of. Everything else (including Oblivion Reloaded) is installed manually. If you still need your leveling mod, just use the console to reset the training counter. 3. I always did choose Luck every level. What it means is that when all your skills have reached 100, your level will be 75. Or download a leveling mod that lowers the required number of skillups to get a +5. If it will be the same after you do a clean install, tell what mods are you trying to install exactly. I don't want to use OBMM to install it as an OMOD. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling). Go to oblivion r/oblivion •. Jog's Stealth Overhaul and SM Regional Bounty can help with stealthy characters. It's been a few months since I installed Realistic Leveling, however iirc it was just a manual install (which I did through Wrye Bash) and then some very minor edits to its ini file. Fonts are smaller, settings can be adjusted in game, user controls are scaled, more info on screen, and the hud is vastly improved. ago. More posts you may like. nGCD is a smooth character advancement system. Realistic Leveling is automatic and makes adjustments for race, class, etc. For that you need +10 in the skills of that attributes (can be only minor). Thanks, I tried the console commands and it. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. when you level, you don’t see the attribute upgrade screen, but just the little text blurb that tells you you’ve advanced to the next level (all attribute selections are made automatically while you’re leveling skills, not just on level up)Finally I should mention that I would definitely use either Oblivion XP or Realistic Leveling, since default Oblivion's leveling system is pretty poorly thought out. My heavy armor skill is at 102, my block at 35, and armorer at 73 yet. Page 118 of 130 - Realistic Leveling - posted in File topics: In response to post #85798978. ini into my Oblivion Data directory. ini file. If you want an entirely different system altogether,. I tried it on the Steam version of Oblivion, and it's working great. Sort by: Open comment sort options. Just like the Character level up, the combination does not matter. Realistic Leveling or Oblivion XP? I want to use a leveling mod so that I can play the game without keeping intensive track of my skills. In such way, I can give me 15 points to level up attributes and can level either way +5+5+1 or +5+5+5. Not familiar with MADD Leveler. This mod changes leveling and attribute advances to be more realistic and provide better game play. For the leveling system, I would recommend looking at the nexus for realistic leveling, or something similar. Don't be confused with the old date of this mod, this is one of the best and solid leveling mod out there up to this date. Created an omod using the realistic leveling archive. Basically, efficient leveling is exactly as you describe. I recommend Customizable Magic Progression to just solve the magic part. - AULIAS to update items and spells. When I try to run WB with debug, I get the same message. If you haven't read its description, there are multiple ways to set it up. Where Skyrim fixes this is by giving perks at each level, so gaining levels has a real benefit. I find that it takes me a little more than the regular 10 major skill advancements to level up on the default settings. The leveling system in Oblivion is completely broken. Tweaked ENB, if your PC can handle it. I recommend Customizable Magic Progression to just solve the magic part. set fd. Jump. 9. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. It makes the game so much more fun. I respect and understand that perspective. Oblivion Mod Manager (OBMM) Oblivion Script Extender (OBSE) View more. I used to use oblivion XP all of the time. txt from the Menus folder in the Oblivion data folder and that allowed me to level up the vanilla way. CryptoPage 92 of 130 - Realistic Leveling - posted in File topics: In response to post #46231780. Oblivion XP uses an experience point system in which you get to assign experience points to raise skills, but otherwise leaves the leveling system intact, if I remember correctly. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. setstage fd 1. Only left is the old user interfaces. I am currently using Realistic Leveling : Inspired by the mods "NaturalLeveling and More" by InbredMonkey, "Simplified Leveling" by Digizen, "Kobu's Character Advancement System" by Kobu, "AF Level Mod" by Auryn and Fraktyl, and "Better. A fun little remix inspired by a certain beloved character. #3. About this mod. 4. Solution: If you can't avoid power leveling like this, if you were hitting your horse, steal something worth 1 gold and pay the fine. I decided to play a Dark Elf with a custom class, and while most things seem to be working properly I started with 20 Endurance and the lack of health is really becoming noticable. Don't be confused with the old date of this mod, this is one of the best and solid leveling mod out there up to this date. Well, Realistic Leveling is here to improve the. I'm not sure why you think your system is puny. For a better Interface, Darnified UI or BTMod are really nice. Realistic Leveling fixes the levelling. Honestly this one feels like how Vanilla should have alwasy been. There are so many mods out there that try and fix the broken leveling system in Oblivion. I used OBMM to convert the realistic leveling zip to omod, dragged it to the downloads folder of MO and installed it using the default settings in OBMM and MO and activated both. The only way your character's level advances is by gaining ten levels (in any combination) of the character's major skills. This mod changes leveling and attribute advances to be more realistic and provide better game play. The OOO mod remove the scaling. )Oblivion Uncapper. r/oblivion • How I’ve been closing Oblivion gates after the 12th one (I think I’m on 35 now). Realistic Leveling resolves that intuitively and flexibly. That includes all of the guilds. I did as you said with the console command. With mods like OOO Oblivion XP really makes it more fluid and seems to agree well with the world. 3. We host 494,730 mods for 2,446 games from 121,102 authors serving 43,302,450 members with 8,565,239,272 downloads to date. Speechcraft and mercantile aren’t very useful . Magic + Realistic Leveling is a godsend. In MOO there is a difficulty setting. Fast Exit is because I am quite familiar with the problem it fixes. If using Dynamic Map. Also I have the steam Oblivion and installed OBSE exactly as it says to in the read-me only extracting the steam-loader, editor and obse . Where Skyrim fixes this is by giving perks at each level, so gaining levels has a real benefit. This system is pretty bad, because your major skills should be skills you don't use often, in order to level up slower and plan out a character that can get +5 attribute points. Realistic leveling, in my experience gives you fewer stat points than if you would level with max efficiency (getting the +5/+5/+5 or +5/+5/+1 per level-up) in vanilla Oblivion. yup, it's the second and third number that counts. 60' - 2x. RCB - Realistic Combat Behaviour:. ago. 12+ and 'Allow additional script types' to be set in OBMM. I am trying to play trough oblivion once again and I decided to mod leveling (last time I used vanilla and I do not want to repeat that again). Downloaded and installed OBMM v1. I used OBMM to convert the realistic leveling zip to omod, dragged it to the downloads folder of MO and installed it using the default settings in OBMM and MO and activated both. (My stats increasing from skills, etc). I really like the Oblivion levelling system because it levels based on what you do. It kinda turns into an annoying game of making sure that every little thing is being done exactly right so you can level up your character the way you want to. The leveling system in Oblivion isn't all that realistic if we’re being honest here. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what. If you like XP models, there is Oblivion XP. Now when i run the game, my stats don't get recalculated, neither do I get stats when. Fonts are smaller, settings can be adjusted in game, user controls are scaled, more info on screen, and the hud is vastly improved. 45' - 2x. This mod provides a +5 multiplier at level up for each attribute with any skill point input. Levelling up is slightly different, in Oblivion you have only 7 major skills instead of 10. 8,146 Unique DLs 128,393 Total DLs 251,097 Total views 1,455,990 Version 4. Edit: I seem to have fixed it. Realistic Leveling. I've been trying out RL myself and have liked it so far. Personally, I *despise* Oblivion’s leveling system. (Smooth Leveling) nGCD - smooth leveling, no sleeping to level up, no modifiers, totally configurable equally as good alternatives are Realistic Leveling (another smooth leveler) and Oblivion XP (brings to Oblivion classic RPG exp) This mod is partly inspired by KCAS, so it is a nice, more current alternative for KCAS users. There are a few exceptions. After asking around it seems that my problem with overly tanky enemies and tedious combat is partly due to the leveling system in Oblivion. You have more options, each cast is more meaningful than each. But you only lose one skill point a day for each day spent in prison, up to a total of 10. When you level, you increase your attributes and skills as you wish, up to defined limits. If you are not using any mods it is probably a glitch and you may have to load an earlier save and repeat some stuff. -Locate Realistic Levelling, right-click on it and choose "Unpack Project", name it whatever you like (I keep the original name but deleting the nexus number reference), click OK. luckMult to 0. About this mod. By improving these skills, you can level up your character more easily and more realistically. Then, try to level the character normally by training skills and resting and then again by using console command "advlevel". All stats are recalculated on level up, so its easy to plug it in and try it out if you'd like. sjsathanas • 10 yr. Oblivion Mod Manager (OBMM) Oblivion Script Extender (OBSE) View more. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. 1. esm must load before this. I'm currently torn between a few different leveling mods. Mobs will continue to scale as vanilla unless you specifically use a mod to change that (which I also suggest doing). Oblivion XP that is exp based, Realistic Leveling that is so simple and smooth to use and Ultimate Leveling by Maskar, that let you choose between exp or skill leveling and loads of other options. Realistic leveling is more vanilla-like. Do I still have to move the esp file to the oblivion folder. One thing I didn't like about previous playthroughs was the leveling system so I downloaded Realistic Leveling with Verbose leveling. There’s also Ultimate Levelling, which adds an XP mechanic, and several mods. The experience based leveling system allows the player character. Both Realistic Leveling and Oblivion XP are a blast. After you get so much of this generic XP, you level. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Voilà, you actually get to play the game. I suggest combining it with the Uncapper mod, since I'm not sure if it allowed leveling all skills to 100 by itself. Transform Your Oblivion Leveling with Oblivion XP - A Complete Leveling System Overhaul! CoffeeNutGaming 10. 259 and Enginebugfixes and all unofficial bug fixes. After looking at leveling mods, I am torn between Realistic Leveling, Oblivion XP, or a +5 Attribute Modifier mod. Sometimes ini files need to be in documents/my games/oblivion, sometimes they need to be in the data folder, and other times it needs to be somewhere else. 13 installed. I'm new to game so go easy on me. Don't know what the problem is. esp. This mod changes leveling and attribute advances to be more realistic and provide better game play. This mod changes leveling and attribute advances to be more realistic and provide better game play. Omods are the most fully featured format for Oblivion modding. There is no need to fiddle with settings or anything. CCNA, the leveling mod he's talking about only slows the speed at which skills level. I have Realistic Leveling installed, but it conflicts with a new mod I want to install, DarNified UI. The best way to play Oblivion is to use OOO and Legendary Mastery mods. To max attributes (including luck, with no associated skills) by your max level in Oblivion, you must come very close to maxing your attribute multipliers at every level. 12. By default no vanilla race starts with less than 30. Level and attributes will increase naturally as your skills improve, without the need to micromanageStat gain is just like Morrowind, depending on the number of skills raised in the past level. When I first started TES: Oblivion all those many years ago, I was terrible at the game. KCAS is even more automatic. The experience based levelling system allows the player character to level by gaining experience, which is done by performing actions like killing enemies, completing quests and discovering new locations. This mod changes leveling and attribute advances to be more realistic and provide better game play. Replaying through Oblivion this week and I happened to make the mistake of forgetting the round-about way of leveling skills without inducing a completely level-up your character. I recently started playing thought the game again with Realistic Leveling installed. Have you tried manually downloading the mod then dragging the archive into the downloads tab in MO idk might work. Maskar's Ultimate Leveling allows for better customization of leveling that no other leveling mod. I don't recommend Pure Immersion - which I'm currently using - as it has issues with realism mods that adjust stats. kotop78 wrote: thank you, I have Nexus mod. Albeit the installing took a half a day. For the main file 'MenuQue v16b'. Tag this mod Description; Files 2; Images 0; Videos 0;. I did a playthrough a couple of months ago where I was very OCD about getting 3 +5's every level, and while I was able to do that, it came at the cost of making the game very tedious and spending about half of my playtime focusing on leveling specific skills rather than playing and having fun. Required for all maps. Personality: Speechcraft, Mercantile, Illusion. 1. Do I still have to move the esp file to the oblivion folder. Unofficial Oblivion Patch Oblivion Script Extender Gameplay: Auto Update Leveled Items And Spells (There are others of course, but this seems to be the newest and 'cleanest' one. As for leveled enemies and such I use these mods: - Better levelled lists to fix the leveled enemies. So using the Blade skill mainly levels strength, but also a little bit speed and endurance (and slightly willpower. Kinda bored with the class To much hack n slash not enough strategy. You would change 0. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling). -Realistic Leveling -Oscuro's Oblivion Overhaul -Put it in its Place BTMod and OOO are must haves from the past, and Realistic Leveling is to replace the unavailable AFLeveling. Settings: Vanilla levelup menu Verbose Leveling Very Slow (55 max lv) Unlimited (100 training sessions per lv) Also, less important issue. However, I fear that my character may become too. Find the file: Oblivion XP v415 - omod-15619. The only mod that is installed via OBMM on my end is Realistic Leveling and that's it. I think this is something you can configure though. I'm not a big fan of vanilla Oblivion's leveling system, so when it comes to mods I'm having a hard time deciding between KCAS, nGCD, and Realistic Leveling. Advantages of Leveling. Hello all, I am currently undergoing my first Oblivion playthrough and downloaded a couple mods to tailor the game a little more to my liking. It seems it works perfectly. While it’s default settings are not vanilla, it can be easily configured to follow a system similar to Realistic Leveling while keeping more vanilla options in place. I assume Realistic Leveling is similar, or at least has options to make it similar. Now, in the mod's description it mentions the player might even level up for the first time in the imperial sewers tutorial, so I doubt I'm just being too impatient to level up. with. Other than realistic leveling, I also have the following mods installed. The quickest way to achieve a +4000 bounty is to kill 3 Cheydinhal guards (before you complete the quest with Ulrich Leland). All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 100. Level-up slowly (Major Skills grow faster than Minor Skills) Athletics is a terrible choice for a Major Skill because you are always using it. nexusmods. I also read on another thread that realistic levelling gives your attribute bonuses during the. When you level, you increase your attributes and skills as you wish, up to defined limits. I tried out realistic leveling, didnt like it but no matter what I do i cant uninstall it, i deleted it in data files and deleted it from oblivion…In such way, I can give me 15 points to level up attributes and can level either way +5+5+1 or +5+5+5. Anyone have a step by step how to install OBSE i'm trying to find good documentation online but no luck. Mostly I use Realistic Leveling, but occasionally I'll switch over to Oblivion XP when I feel like a change of pace - despite changing only one aspect of the game, it feels like a completely different game sometimes. I really dont want to do all that wpork again is there any way i can fix this issue or at the very least get the vanilla default back any feedback would help . Manual download. It seems kinda realistic that you have to use those skills to upgrade those certain attributes. It makes no sense (and certainly not from a narration point) that a character has to refrain from using their major skills too much so they level up more slowly. If you level up a blade skill for example, your strength will rise by a certain number, you don't need to sleep to level up, just non-stop gameplay. This mod changes leveling and attribute advances to be more realistic and provide better game play. Another definitive mod for The Elder Scrolls IV: Oblivion. Best Leveling mod for Oblivion? - posted in Oblivion Mod Talk: I just found and installed Realistic Leveling. Tag this mod Description; Files 2; Images 0; Videos 0;. Level and attributes will increase naturally as your skills improve, without the need to micromanage I'm currently torn between a few different leveling mods. In comparison, with Oblivion XP, you basically get generic XP from killing things, reading books, completing quests. In vanilla Oblivion you are forced to micro manage your skill training to ensure better attribute bonusses when leveling up. Manual installation shouldn't be the problem. EktarPross. Realistic leveling dynamically adjusts your attributes based on your skills, except for luck, which is determined. Hi, I made a couple of silent tracks of different length and put them into the explore, public and dungeon folder. This mod changes leveling and attribute advances to be more realistic and provide better game play. If you level up a blade skill for example, your strength will rise by a certain number, you don't need to sleep to level up, just non-stop gameplay. Realistic leveling is more vanilla-like. it was really nice, I never used realistic leveling though. simonskis • 5 yr. Level and attributes will increase naturally as your skills improve, without the need to micromanageOblivion XP just makes it so that leveling skills is a choice, not a chore, and you level through not just killing enemies but comleting quests, stealing, etc. In short, Oblivion XP replaces the vanilla levelling system with a point reward system like Dungeons & Dragons style games. $1. Many quest rewards are more powerful at higher levels. No. These 3 in combination have given me the best leveling system in my opinion, that ive ever experienced, and ive modded this game since 2009 and ive used oblivion xp, realistic leveling, ngcd, maskars new leveling mod, vanilla with +5 all attributes mod, and probably something else that i cant think ofTo maximize the effects of your leveling in Oblivion, improve your major skills and attributes. Major skills give you points towards your level up. ADEC Inc Jan 20, 2018 @ 7:31pm. It attempts do to it in a way that is minimal and clean, without excessive overhauling or scripting. Get a leveling mod (realistic leveling for a more vanilla experience and oblivion XP for a more traditional RPG), a combat mod (deadly reflex or unecessary violence), a magic mod (Supreme magicka, LAME, Middas) and an overhaul if you want (Oscuro and Maskar's Overhaul work great together). Now Ive seen thats nGCD + Fundament and need a little headsup for changing my leveling immersion. So at level 5 you’ll start seeing new enemies. I used to use oblivion XP all of the time. You earn experience points for doing stuff until you get enough to gain a level. Realistic Leveling ===== Version: 1. it was really nice, I never used realistic leveling though. I just hit level 3 and mys tats have been the same since the begining of the game. The whole point in choosing Majors is to pick Skills that are either; Easy to control (don't want to level it, don't use it) Or. Level and attributes will increase naturally as your skills improve, without the need to micromanageRealistic leveling has you level by using your skills and I really like it. Unofficial Patches are always a must. The former essentially allows more freedom and relates more to Oblivion (and doesn't cooperate well with the Oghma Infinium), the latter relates more to Fallout 3's leveling system and can help get the best out of well-built custom classes and encourages reading books and resting. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. ago. Realistic Leveling [lets you just play your class naturally as originally intended. Just install a leveling mod like "Realistic Leveling," "Oblivion XP," or "All +5 Attribute Modifiers. It's a versatile . nGCD (not Galsiah's Character Development) Oblivion XP. dll files. I can finally build a warrior character that can cast some decent healing spells. RL will work just fine with any kind of skill rate mod (e. This means PC skill levels will be much more in line with NPC skill levels which will make the game harder. How can I fix it or how else can I install it? The . Realistic Leveling works pretty much exactly like Skyrim's system. Realistic Leveling I have been playing my oblivion save for a while now i am lvl 10 and all of a sudden my realistic leveling mod is bugged and is stuck at 100% for the next level. Idle Dialogues - adds unused NPC dialogue that was left in the vanilla game files. ago. That fact commands almost universal asset. Thief/Rogue build. Realistic Leveling. Oblivion Mod Manager (OBMM) Oblivion Script Extender (OBSE) View more. » Mon Mar 28, 2011 7:30 pm. Release date: Nov 13, 2007. Realistic Leveling [oblivion. Oblivion that improves how attribute and level advancement works. If you have a little experience with inis, this is the best choice. Requires both Radiant AI - NPCs Alive - Cyrodiil - Beta and. Get a leveling mod (realistic leveling for a more vanilla experience and oblivion XP for a more traditional RPG), a combat mod (deadly reflex or unecessary violence), a magic mod (Supreme magicka, LAME, Middas) and an overhaul if you want (Oscuro and Maskar's Overhaul work great together). Automatic Attributes is yet another attempt at alleviating Oblivion's annoying efficient leveling problem, but by changing as little about the vanilla leveling concepts as possible. 6 or 0. "I used to play Oblivion on Xbox, and now I just started Oblivion GOTY on PC and installing a few mods. The former is for those who like the idea of improving their skills by using them overtime like in the vanilla game, but hate the whole attribute ordeal. Lastly I recommend Ultimate Leveling. Transform Your Oblivion Leveling with Oblivion XP - A Complete Leveling System Overhaul! CoffeeNutGaming 10. My major skills still raise and I can still level up. 2. Level and attributes will increase naturally as your skills improve, without the need to micromanageThis guide explains how to level your attributes in oblivion. I followed the instructions, installed it through OBMM, activated it, and booted up Oblivion. You did. And of course increasing the number increases the speed. Level and attributes will increase naturally as your skills improve, without the need to micromanage. If you use wrye bash you have to go into the oblivion data folder and edit the ini directly since the version installed by wrye will be a template and not a full configuration. Mainly at the lower levels of the game, gamers will have a less puzzling. Share. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. activated the omod with OBMM and set the config options. This mod changes leveling and attribute advances to be more realistic and provide better game play. This mod changes leveling and attribute advances to be more realistic and provide better game play. I am currently either level 9 or 10 and my attributes are the same as when I was level 1. 5. If you can mod it, we'll host it. I chose verbose leveling, and I still have to sleep to level up. BobCrosswise • 6 yr. The experience based leveling system allows the player character to level by gaining experience, which is done by performing actions like killing enemies, completing quests and discovering new locations. Since the leveling mods people use are usually more current, there is a better chance that the leveling mod contains the right compatibility support for the popular UI mods. I use realistic leveling and as you raise your skills your attributes rise, I'm pretty sure level only plays a small factor though. These faces are very nice as well. Theoretically, you could level up to level 255, because that's the highest value Oblivion variables can handle. This is NOT a +5 to all attributes mod! Yay it's lore-friendly! This mod changes how many skill increases it takes for the +1,+2,+3,+4 and +5 attribute gain at level-up. VierasMarius • 10 yr. Amazon. TheDragonking_2000. advskill [whatever major skill you have] 50" to see if that levels you up. INSTALLATION: Install DarNified Ui or DakUId DarN ; Install my setting with your mod manager or manually replace files in Oblivion/Data folder. If the realistic leveling readme says otherwise though don't listen to me. New landscaping, provinces, expanded towns and cities, seBluntly honestly, the leveling is most difficult for button-mashers. There are some level thresholds where the difficulty will spike. You should see the mod's name in the right-hand panel. Instead your attributes rise gradually as you improve the associated skills. Sheesh. BondageSpider Jun 28, 2017 @ 7:47pm. However. This mod changes leveling and attribute advances to be more realistic and provide better game play. 12+ and 'Allow additional script types' to be set in OBMM. I am currently using Realistic Leveling : Inspired by the mods "NaturalLeveling and More" by InbredMonkey, "Simplified Leveling" by Digizen, "Kobu's Character Advancement System" by Kobu, "AF Level Mod" by Auryn and Fraktyl, and. Tag this mod Description; Files 2; Images 0; Videos 0;. Simple installation, no messing with ini files, no bugs like in Realistic Leveling and NGCD (when the first action taken right after reload increases the appropriate skill for no reason). For context, I've been trying to mod Oblivion and have been having trouble getting Realistic Leveling to work. 2K subscribers Subscribe Subscribed 1 2 3 4 5 6. Description This mod changes how the player character levels, removing the need for efficient leveling and making character development more diverse. This mod changes leveling and attribute advances to be more realistic and provide better game play.